Dyslexia in Children - Computer Games Can Provide
Easy Early Detection!
Millions of dyslexics are passing through our
school systems undetected. The result is that they struggle through
school and life, and get help too late... or never. It is very
important to detect dyslexia in children, in early childhood. Early
detection means that corrective training programs can be started
that will enable the dyslexic to overcome any problems and be fully
functional. Now specially designed and calibrated computer games
provide an easy and economical method for early
detection...
The National Institute of Health (NIH) estimates
that 1 in every 10 children today has dyslexia and 1 in every 166
has autism. 74% of the dyslexic children who are undiagnosed in the
second grade, remain undetected and undiagnosed into adulthood.
Early identification and diagnosis of dyslexia is
the key to minimizing its negative effects and to getting the child
on the right road to dealing with the problems and overcoming them.
Furthermore, early diagnosis of dyslexia in children is an
important key to reducing adult dyslexia.
The developers say they made and calibrated the
dyslexia and autism detection games because millions of children
with autism and dyslexia go through our school systems undetected.
That means there are millions of people who probably cannot develop
their full potential because they lack knowledge of their
condition.
Dyslexia in children is made more difficult to
detect because children dislike tests, especially if they know that
they are the ones being tested! Also, the kinds of things to
test for changes as the child gets older and develops
further. Testing has to be age-group specific.
So the series of computer games used in testing are divided into
six levels to account for age-related differences. All are based on
low stress, low anxiety and are used in an atmosphere of fun and
rewarding game exercises. The children being tested are
totally unaware that they are being tested.
Using this approach results in a more accurate
measurement of a child's ability or dysfunctional disorder. Each
level of computer games measures the age-appropriate developmental
skills that are necessary to complete the game at hand. The testing
is done entirely through playing fun computer games that children
love to play.
The games are available in both home-use and
classroom-use versions and run on any MS Windows system. They come
with complete instructions, are simple to use and economical to
buy.
Most other diagnostic tools to detect autism and
dyslexia in children are based on board games, or expensive
testing. They act and feel more like diagnostic tools and are
thus more complicated and stressful to use. Other diagnostic tools
can cost 2 to 3 times as much. And, they do not provide
instant feedback.
The computer games, on the other hand, are fun,
interactive games that children enjoy playing over and over again
and the feedback is instantly available. If a child's performance
shows signs of developmental issues, the testers know that
diagnosis by a trained health care professional is needed.
Computer games for testing for autism and dyslexia
in children look very promising as a valuable additional tool for
early detection of these disorders.
For more information about the computer games and
using them for easy early detection of dyslexia, click here:
Dyslexia in Children
Jorge
Chavez
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