Dyslexia in Children - Computer Games Can Provide Easy Early Detection!
Millions of dyslexics are passing through our school systems undetected. The
result is that they struggle through school and life, and get help too late... or never. It is very
important to detect dyslexia in children, in early childhood. Early detection means that corrective
training programs can be started that will enable the dyslexic to overcome any problems and be
fully functional. Now specially designed and calibrated computer games provide an easy and
economical method for early detection...
The National Institute of Health (NIH) estimates that 1 in every 10 children today
has dyslexia and 1 in every 166 has autism. 74% of the dyslexic children who are undiagnosed in the
second grade, remain undetected and undiagnosed into adulthood.
Early identification and diagnosis of dyslexia is the key to minimizing its
negative effects and to getting the child on the right road to dealing with the problems and
overcoming them. Furthermore, early diagnosis of dyslexia in children is an important key to
reducing adult dyslexia.
The developers say they made and calibrated the dyslexia and autism detection games
because millions of children with autism and dyslexia go through our school systems undetected.
That means there are millions of people who probably cannot develop their full potential because
they lack knowledge of their condition.
Dyslexia in children is made more difficult to detect because children dislike
tests, especially if they know that they are the ones being tested! Also, the kinds of things
to test for changes as the child gets older and develops further. Testing has to be age-group
specific.
So the series of computer games used in testing are divided into six levels to account for
age-related differences. All are based on low stress, low anxiety and are used in an atmosphere of
fun and rewarding game exercises. The children being tested are totally unaware that they are
being tested.
Using this approach results in a more accurate measurement of a child's ability or
dysfunctional disorder. Each level of computer games measures the age-appropriate developmental
skills that are necessary to complete the game at hand. The testing is done entirely through
playing fun computer games that children love to play.
The games are available in both home-use and classroom-use versions and run on any
MS Windows system. They come with complete instructions, are simple to use and economical to
buy.
Most other diagnostic tools to detect autism and dyslexia in children are based on
board games, or expensive testing. They act and feel more like diagnostic tools and are thus
more complicated and stressful to use. Other diagnostic tools can cost 2 to 3 times as much.
And, they do not provide instant feedback.
The computer games, on the other hand, are fun, interactive games that children
enjoy playing over and over again and the feedback is instantly available. If a child's performance
shows signs of developmental issues, the testers know that diagnosis by a trained health care
professional is needed.
Computer games for testing for autism and dyslexia in children look very promising
as a valuable additional tool for early detection of these disorders.
For more information about the computer games and using them for easy early
detection of dyslexia, click here: Dyslexia in Children
Jorge Chavez
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